Golden Tower
13,963 stones
- Multiplier
- x27.0Lv 15
- Duration
- 1m 7sLv 21
- Cooldown
- 1m 19sLv 20
UW+ Golden Combo · Lv 8

Mythic league
Tier 18 · playing since Aug 23, 2024 · day 796
One tower, every number. Modules, labs, ultimate weapons, cards and 217 tournaments, read from the save file and the in-game history. Refreshed weekly.
Everything the tower has done since Aug 23, 2024, from the in-game stats screen and the save file.
Data as of Oct 28, 2026
Stones per weapon come straight from the save. Values are what the game displays at the current level.
Data as of Oct 28, 2026
56,812
stones in ultimate weapons, 11,580 of them for unlocks · 3 UW+ unlocked
Upgrade stones by role
13,963 stones
UW+ Golden Combo · Lv 8
9,481 stones
UW+ Chrono Loop · Lv 4
6,614 stones
UW+ Light Range · Lv 1
5,740 stones
UW+ Consume not unlocked
5,393 stones
UW+ Kill Wall not unlocked
3,416 stones
UW+ Smite not unlocked
625 stones
UW+ Charged Mine not unlocked
No stones invested
UW+ Cover Fire not unlocked
No stones invested
UW+ Death Creep not unlocked
The equipped loadout, one main and one assist module per slot, with every rolled substat.
Data as of Sep 16, 2026
boosts Tower Damage


Ancestral · Main
Unique · On Enemy Death: 40% chance to apply all active coin bonuses, even if not in Range.
boosts Tower Health


Ancestral · Main
Unique · Add 8 Electrons orbiting the Tower. Deals 15% Remaining Health Damage (quarter effective vs. Bosses/Fleets).


Ancestral · Assist
Unique · On Shockwave Hit: Enemies take x10 more Damage for 7s.
boosts Coin Bonus


Ancestral · Main
Unique · On Recovery Package: Reduces Ultimate Weapon Cooldowns by -20s (except Poison Swamp).


Ancestral · Assist
Unique · Grants +10% Coins / Kill Bonus per Free Upgrade this Wave. Free Upgrades cannot increase Tower Range.
boosts Ultimate Weapon Damage


Ancestral · Main
Unique · Sync Death Wave, Golden Tower, & Black Hole activations. Cooldown becomes the average of those -10s.


Ancestral · Assist
Unique · Chain Lightning has a 60% chance to hit the initial target. Doubles Shock Chance & Multiplier. Shock Multiplier stacks (Max 5 Stacks).
124 of 164 labs started. Filter by status or type a name.
Data as of Oct 28, 2026
49%
2,465 of 5,059 lab levels · 81 of 164 labs maxed
The card collection and the workshop enhancements.
Data as of Sep 12, 2026
31 cards · all maxed · 26 equipped · 17 with mastery

Damage
Equipped · Mastery

Attack Speed
Equipped · Mastery

Health
Equipped

Health Regen
Equipped

Range
Equipped · Mastery

Cash
Equipped · Mastery

Coins
Equipped · Mastery

Slow Aura
Equipped

Critical Chance
Equipped · Mastery

Enemy Balance
Equipped · Mastery

Extra Defense
Spare

Fortress
Spare

Free Upgrades
Equipped · Mastery

Extra Orb
Equipped · Mastery

Plasma Cannon
Equipped

Critical Coin
Equipped

Wave Skip
Equipped · Mastery

Intro Sprint
Equipped · Mastery

Land Mine Stun
Equipped

Recovery Package Chance
Equipped · Mastery

Death Ray
Spare

Energy Net
Equipped

Super Tower
Equipped · Mastery

Second Wind
Equipped

Demon Mode
Equipped · Mastery

Energy Shield
Equipped

Wave Accelerator
Equipped · Mastery

Berserker
Equipped · Mastery

Ultimate Crit
Equipped · Mastery

Nuke
Spare

Area of Effect
Spare
217 tournaments, from Copper to Mythic.
Data as of Oct 28, 2026
Copper
from Aug 2024
Silver
from Sep 2024
Gold
from Oct 2024
Platinum
from Jan 2025
Champion
from Feb 2025
Legend
from Apr 2025
Mythiccurrent
from Sep 2026
Share of the league finished ahead of
Waves don't compare across leagues: a promotion drops them from 1,100 to 130 overnight. Position in the whole league does. Each dot is one tournament; the lines mark promotions.
| Date | League | Wave | Bracket | League rank | Top |
|---|---|---|---|---|---|
| Oct 28, 2026 | Mythic | 1 | — | — | — |
| Oct 24, 2026 | Legend | 1,832 | #1 | — | — |
| Oct 21, 2026 | Mythic | 25 | #25 | — | — |
| Oct 17, 2026 | Mythic | 35 | #22 | — | — |
| Oct 14, 2026 | Legend | 1,556 | #1 | — | — |
| Oct 10, 2026 | Mythic | 26 | #27 | — | — |
| Oct 7, 2026 | Mythic | 47 | #20 | — | — |
| Oct 3, 2026 | Mythic | 35 | #21 | — | — |
| Sep 30, 2026 | Legend | 1,375 | #4 | — | — |
| Sep 26, 2026 | Mythic | 25 | #28 | — | — |
| Sep 23, 2026 | Mythic | 25 | #15 | — | — |
| Sep 19, 2026 | Legend | 1,593 | #1 | — | — |
| Sep 16, 2026 | Mythic | 25 | #27 | — | — |
| Sep 12, 2026 | Legend | 1,410 | #2 | — | — |
| Sep 9, 2026 | Legend | 1,387 | #7 | — | — |
| Sep 5, 2026 | Legend | 1,423 | #8 | — | — |
| Aug 29, 2026 | Legend | 1,591 | #11 | — | — |
| Aug 26, 2026 | Legend | 1,544 | #9 | — | — |
| Aug 22, 2026 | Legend | 1,450 | #9 | — | — |
| Aug 19, 2026 | Legend | 1,424 | #13 | — | — |
| Aug 15, 2026 | Legend | 1,367 | #13 | — | — |
| Aug 12, 2026 | Legend | 1,467 | #13 | #3,413 / 9,297 | 36.7% |
| Aug 8, 2026 | Legend | 1,483 | #8 | #2,990 / 9,245 | 32.3% |
| Aug 5, 2026 | Legend | 1,290 | #9 | #3,806 / 9,254 | 41.1% |
| Aug 1, 2026 | Legend | 1,169 | #16 | #3,701 / 9,209 | 40.2% |
Bracket = place among the 30 in the in-game bracket. League rank = place in the whole league, from the thetower.lol archive.
Battle reports captured after each run, Feb 14, 2026 to Oct 25, 2026.
Data as of Oct 25, 2026
| Date | Tier | Wave | Killed by | Coins | Coins / h | Hours |
|---|---|---|---|---|---|---|
| Oct 25, 2026 | T18 | 6,682 | Tank | 5.50Q | 960.77q | 5.7 |
| Oct 25, 2026 | T18 | 6,498 | Vampire | 5.13Q | 926.27q | 5.5 |
| Oct 25, 2026 | T18 | 7,027 | Boss | 5.76Q | 938.17q | 6.1 |
| Oct 24, 2026 | T18 | 6,766 | Scatter | 5.35Q | 916.8q | 5.8 |
| Oct 24, 2026 | T18 | 6,789 | Scatter | 5.48Q | 931.48q | 5.9 |
| Oct 24, 2026 | T18 | 6,705 | Boss | 5.36Q | 928.71q | 5.8 |
| Oct 24, 2026 | T18 | 6,299 | Tank | 4.75Q | 897.02q | 5.3 |
| Oct 23, 2026 | T17 | 1,832 | Ray | 10.01B | 20.34B | 29.6 |
| Oct 23, 2026 | T18 | 4,389 | — | 2.51Q | 791.73q | 3.2 |
| Oct 23, 2026 | T18 | 6,666 | Boss | 5.35Q | 933.85q | 5.7 |
| Oct 23, 2026 | T18 | 7,040 | Boss | 5.69Q | 923.92q | 6.2 |
| Oct 23, 2026 | T18 | 6,863 | Tank | 5.57Q | 943.82q | 5.9 |
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