Reroll Shards

Last verified 2026-07-29 · 1 data table

Reroll Shards are the currency you spend to reroll the sub-stats on your modules, and bosses are your main source of them. The Reroll Shards lab boosts how many of those shards each boss drops, which directly speeds up how often you can reroll module effects.

Reroll Shards

You unlock this lab through Milestones by reaching wave 70 on tier 4. Once researched, it increases the number of reroll shards that bosses drop when killed.

The lab has 100 levels, and each level adds one extra reroll shard per boss drop, for a total of 100 additional shards at max level. The per-level costs are listed in the table below.

This lab matters most once you are actively farming and rerolling modules, since shard income from bosses is the bottleneck on how many reroll attempts you get. If you are still early and not yet rerolling sub-stats, the lab can wait; once module optimisation becomes your focus, the extra shards per boss add up quickly over a run.

LevelTimeCostValue
11d 9h 20m900,000+1
21d 10h 11m2,920,000+2
31d 11h 4m13,940,000+3
41d 11h 59m39,800,000+4
51d 12h 56m85,430,000+5
61d 13h 54m115,260,000+6
71d 14h 55m253,390,000+7
81d 15h 57m383,680,000+8
91d 17h 0m549,810,000+9
101d 18h 5m755,280,000+10

Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2025-11-22). Something out of date? Tell us in the Discord.

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