Card Masteries

Last verified 2026-07-29 · 2 data tables

Card Masteries are a late-game upgrade layer for your cards in The Tower: Idle Tower Defense. Once unlocked, each mastery adds an extra effect to a specific card, but only while that card is equipped in your loadout.

Card Mastery

Card Masteries become available once you have maxed 30 cards and reached the Card Mastery Milestone at Tier 16, Wave 100. From that point you can unlock masteries individually on the cards page.

Each mastery costs a varying amount of stones to unlock. Unlocking it also opens that card's Mastery Labs, where the effect can be levelled further. Keep in mind that a mastery only applies while the card it belongs to is in your active loadout — unequip the card and you lose the effect.

Card Mastery Lab Time and Coins

Every card mastery lab shares the same lab costs and research times, regardless of which card it belongs to. The full breakdown of times and coin costs is shown in the table below.

LevelTimeCoins
120d 20h 0m 0s1.10q
231d 6h 0m 0s1.30q
341d 16h 0m 0s2.00q
452d 2h 0m 0s3.40q
562d 12h 0m 0s5.60q
672d 22h 0m 0s7.70q
783d 8h 0m 0s9.10q
893d 18h 0m 0s9.80q
9104d 4h 0m 0s10.00q

Card Mastery Overview

The table below lists each Card Mastery, its stone cost to unlock, and how its effect scales as you level it through the mastery labs. For a deeper look at how each mastery performs in practice and which ones are worth prioritising, see the Advanced Analysis page.

CardMastery DescriptionStone Cost0123456789
DamageIncreases card stat multiplier750x1.4x1.8x2.2x2.6x3x3.4x3.8x4.2x4.6x5
Attack SpeedIncreases card stat multiplier750x1.03x1.06x1.09x1.12x1.15x1.18x1.21x1.24x1.27x1.3
HealthIncreases card stat multiplier750x1.2x1.4x1.6x1.8x2x2.2x2.4x2.6x2.8x3
Health RegenIncreases card stat multiplier750x1.4x1.8x2.2x2.6x3x3.4x3.8x4.2x4.6x5
RangeAdds damage per meter bonus multiplier750x1.2x1.4x1.6x1.8x2x2.2x2.4x2.6x2.8x3
CashAdds chance for elites to drop reroll dice5000.4%0.8%1.2%1.6%2%2.4%2.8%3.2%3.6%4%
CoinsIncreases card stat multiplier1250x1.03x1.06x1.09x1.12x1.15x1.18x1.21x1.24x1.27x1.3
Slow AuraReduces enemy attack speed1000x1.05x1.1x1.15x1.2x1.25x1.3x1.35x1.4x1.45x1.5
Critical ChanceBonus to Crit Chance, super Crit chance, and Super Crit Factor750+1%+2%+3%+4%+5%+6%+7%+8%+9%+10%
Enemy BalanceChance for double elite spawn10006%12%18%24%30%36%42%48%54%60%

Related pages

Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2026-02-15). Something out of date? Tell us in the Discord.

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