Cash Card

Last verified 2026-07-30 · 2 data tables

Cash is a common card you can slot into your loadout to increase how much cash you earn during a run. Because cash fuels your in-round upgrades, anything that raises your income helps you build faster and push further. The card's effect scales with its level, and it also has a mastery upgrade that adds a secondary benefit.

Cash

Cash is a common card whose effect reads: Increase all cash earned by [x]. Equipping it raises every source of cash income you collect while it's active in your loadout, making it a straightforward economy boost. The exact bonus depends on the card's level, which you can check in the table below.

Cash value per card level
Card LevelEffect
11.20
21.40
31.60
41.80
52.00
62.20
72.40

Card Mastery

Unlocking the Cash card mastery costs 500 stones. Once unlocked, it adds a chance for elites to drop reroll dice when killed, giving you an extra way to stock up on rerolls during a run. The mastery effect only applies while the Cash card is equipped in your active loadout, so you need to keep it slotted to benefit.

Cash mastery value per lab level
Mastery LevelValue
00.4%
10.8%
21.2%
31.6%
42%
52.4%
62.8%
73.2%
83.6%
94%

Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2026-07-18). Something out of date? Tell us in the Discord.

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