Common Enemy Labs

Last verified 2026-07-29 · 1 data table

Common Enemy labs are a pair of research options that directly weaken the basic enemies you face in every round. By lowering their health and attack, these labs make standard waves easier to survive and faster to clear.

Description — Common Enemy Health

Common Enemy Health is a lab you unlock through Milestones by reaching tier 9 wave 10. Each level you research reduces the health of basic enemies across all waves, so they die sooner to your damage output. The lab has 30 levels in total; the exact reduction per level is listed in the cost table below.

LevelTimeCostValue
12d  7h 33m20,000,000,000-0.40%
22d 15h 54m40,000,000,000-0.80%
33d  0h 27m60,070,000,000-1.20%
43d  9h 34m80,330,000,000-1.60%
53d 19h 44m100,970,000,000-2.00%
64d  7h 36m122,260,000,000-2.40%
74d 21h 51m144,530,000,000-2.80%
85d 15h 19m168,130,000,000-3.20%
96d 12h 53m193,510,000,000-3.60%
107d 15h 31m221,140,000,000-4.00%

Description — Common Enemy Attack

Common Enemy Attack is also unlocked in Milestones at tier 9 wave 10. Researching it lowers the attack of basic enemies on every wave, reducing the damage your tower takes from standard foes. Like the health lab, it has 30 levels.

Description

Both Common Enemy labs modify the stats of basic enemies during rounds. Keep in mind that once you research them, the usual base ratios between enemy types stop holding true. For example, boss health is normally a fixed multiple of basic enemy health, but researching basic health breaks that relationship, so comparisons based on default modifiers will no longer be accurate.

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Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2024-05-01). Something out of date? Tell us in the Discord.

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