Tank Enemy Labs

Last verified 2026-07-29 · 1 data table

Tank Enemy labs let you directly weaken one of the tougher regular enemy types you face during rounds. By researching them, you lower the health and attack of tank enemies at every wave, making them easier to kill and less punishing when they reach your tower.

Description — Tank Enemy Health

Tank Enemy Health is a lab you unlock through Milestones by reaching tier 9 wave 20. Once researched, it reduces the health of tank enemies on every wave, so they take less damage to bring down. The lab has 30 levels, with each level lowering tank health further. The per-level values are listed in the cost table below.

LevelTimeCostValue
12d  7h 33m30,000,000,000-0.40%
22d 15h 54m60,010,000,000-0.80%
33d  0h 27m90,070,000,000-1.20%
43d  9h 34m120,330,000,000-1.60%
53d 19h 44m150,970,000,000-2.00%
64d  7h 36m182,260,000,000-2.40%
74d 21h 51m214,530,000,000-2.80%
85d 15h 19m248,130,000,000-3.20%
96d 12h 53m283,510,000,000-3.60%
107d 15h 31m321,140,000,000-4.00%

Description — Tank Enemy Attack

Tank Enemy Attack is unlocked through Milestones at tier 9 wave 20, the same requirement as the health lab. Researching it decreases the attack of tank enemies at all waves, reducing the damage they deal to your tower. It has 30 levels in total.

Description

Both Tank Enemy labs modify the stats of tank enemies during rounds rather than boosting your own tower. One thing to keep in mind: because these labs change individual enemy stats, the default ratios between enemy types stop being reliable once you invest in them. For example, boss health is normally a fixed multiple of basic enemy health, but researching basic health breaks that relationship. Plan your lab spending with this in mind if you rely on those ratios for comparisons.

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Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2024-12-12). Something out of date? Tell us in the Discord.

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