V0.21 overhauled tournaments for Silver tier and above by applying two battle conditions that scale harder in higher tiers and intensify over later waves. It also introduced PLUS upgrades, a new unique ability for each Ultimate Weapon unlocked once you own them all, and kept Ultimate Weapon timers synchronized throughout a round. The rest of the update was quality-of-life and stability work: locked cards during boss fights, a cap on UW toggling, cloud save improvements, six upcoming event relics, and a batch of bug fixes.
Change list
Reproduced from the developer's release notes.
- Every tournament for silver tier and above will challenge players by applying 2 battle conditions
- The battle conditions scale more aggressively in higher tier tournaments
- These conditions will increase in difficulty as you reach higher waves
- Every ultimate weapon has received a PLUS upgrade
- PLUS upgrades add an additional unique ability to each Ultimate Weapon
- PLUS upgrades become unlockable once every ultimate weapon is unlocked
- Ultimate Weapon timers will stay synchronized with each other now, instead of diverging slightly as the round progresses
- Cards are locked when bosses are active
- Fix tower range indicator to more accurately represent range
- Added 6 new relics for upcoming events
- Limited ultimate weapon toggling to 40 times per round
- Cloud save improvements (more consistent, less chance of rollbacks, etc)
- Fix tier listed during tournaments to say 11+
- Fix poison swamp was being removed when stuns ended
- Fix some players stuck at 1x game speed
- Fix an error that occurs if opening the ranking panel too fast upon game open
- Fix profile showing wave rank instead of best tournament rank
- Fixed an issue that could crash the game using auto pick perks
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