Patch Notes

Version by version, what the developers changed.

Patch V0.10

The Tower v0.10 patch notes: smart missile and land mine damage buffs, inner mine and Chrono Field researches, Enemy Balance card nerf, and bug fixes.

Patch V0.11

Version 0.11 of The Tower: Idle Tower Defense added Demon Mode, Wave Skip, Critical Chance, card presets research, and smart missile buffs, plus iOS and store f

Patch V0.12

The Tower v0.12 patch notes: Recovery Package upgrades, the Intro Sprint card, Workshop Respec research, and new end-round stat tracking.

Patch V0.13

The Tower v0.13 added the perk system, new lab research, cross-platform cloud saves, and balance changes to regen, defense, and ultimate weapons.

Patch V0.14

V0.14 adds the Black Hole ultimate weapon, Energy Shield card, tier 12, and reworks tournament difficulty scaling plus various balance changes.

Patch V0.15

The Tower v0.15 patch notes: events, bots, themes, Champion league, super critical upgrades, and ultimate weapon damage rebalancing.

Patch V0.16

The Tower v0.16 added leaderboards, three new cards, a 7th card level, higher upgrade caps with exponential scaling, and a music manager.

Patch V0.17

The Tower v0.17 patch notes: Spotlight ultimate weapon, Amplify event bot, advanced target priority research, and lab rush cost overhaul.

Patch V0.18

The Tower v0.18 patch notes: milestones system, Protector enemy, Tier 13, new cards and lab research, plus balance and performance changes.

Patch V0.19

The Tower v0.19 patch notes: daily missions, The Wall and Render Armor upgrades, bot buffs, economy tweaks, and a major double-multiplier bug fix.

Patch V0.2

The Tower v0.2 patch notes: tournaments arrive, three new cards (Death Ray, Plasma Cannon, Energy Net), plus lab fixes and balance changes.

Patch V0.20

The Tower v0.20 adds tiers 14-15 with battle conditions, relics, tower skins, the Ultimate Crit card, lightspeed research, and many bug fixes.

Patch V0.21

V0.21 adds dual battle conditions to Silver+ tournaments, Ultimate Weapon PLUS upgrades, synced UW timers, and cloud save and bug fixes.

Patch V0.22

The Tower v0.22 introduced the module system with four equippable categories, raised the Def% cap to 98%, and fixed bounce shot performance and Berserk charging

Patch V0.23

The Tower v0.23 adds Elite enemies, lab speed-ups, workshop enhancements, the Nuke card, module favoriting and unmerging, plus many fixes.

Patch V0.24

The Tower v0.24 patch notes: bot rework, Death Wave overhaul, Ultimate Weapon changes, new tiers, performance rewrite, and tournament updates.

Patch V0.25

The Tower v0.25 added Card Mastery, the Legends league with Keys and Vault trees, lab QoL upgrades, and a major tournament rework.

Patch V0.26

The Tower v0.26 added Guilds, Guardians, module banners and shattering, a cloud save migration, vault tree tiers, and major balance and bug fixes.

Patch V0.27

V0.27 adds Tiers 19-21, the Fleets enemy type, Assist Modules, the Area of Effect card, and major system changes including attack speed refactoring and tourname

Patch V0.28

v0.28 adds the Dissonance difficulty modifier, Bot Bot and Bot+ abilities, the Overheat endgame mechanic, and a rotating relic shop, plus fixes and hotfix balan

Patch V0.3

Version 0.3 added Ultimate Upgrades with power stones from tournaments, iOS release, and major balance changes to ultimate weapons and enemy scaling.

Patch v0.4.0

v0.4.0 adds Poison Swamp and Golden Tower ultimate weapons, raises the tier cap to 10, and buffs several weapons and defensive stats.

Patch V0.5

Version 0.5 of The Tower added 8 languages, four new cards, Land Mines and Death Defy upgrades, and rebalanced ultimate weapons, chain lightning, and high-tier

Patch V0.6

The Tower v0.6 patch notes: cloud saves on Android, defensive build buffs, wave difficulty scaling changes, and balance tweaks to lifesteal and smart missiles.

Patch V0.7

The Tower v0.7 added new upgrade stats for missiles, Chrono Field, Swamp, and Golden Tower, plus target priorities, more round stats, and late-game performance

Patch V0.8

Version 0.8 added tier 11, new upgrades, and performance improvements for longer runs, plus tournament and UI fixes.

Patch V0.9

Version 0.9 added Chain Lightning Shock upgrades, Death Wave health and coin boosts, lab cost changes, and iOS notification and crash fixes.

Version History

The Tower v28 adds Dissonance runs, Bot+ abilities, a new Bot Bot, Overheat endgame mechanics, and tournament conditions. See what changed for players.

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