Version 0.22 added the module system, unlocked through Milestones at Tier 2, Wave 90. Players could equip modules in four categories—Cannon, Armor, Generator, and Core—each with a main stat and random sub-stats, plus unique effects on Epic modules. The update also raised the Def% limit from 90% to 98% and fixed bounce shot performance problems and Ranged attacks not charging Berserk.
Change list
Reproduced from the developer's release notes.
- Unlock the modules in Milestones (Tier 2, Wave 90) and start making your Tower even stronger!
- You will be able to equip modules of 4 different categories to enhance your tower capabilities. Each category has a main stat and some random sub stats
- Epic Modules also have a Unique Effect that you can't find anywhere else
- Cannon Main stat - x% Tower Damage Sub-Effects - Attack Upgrades
- Armor Main stat - x% Tower Health Effects - Defense Upgrades
- Generator Main stat » x% Coin Bonus Effects » Utility Upgrades
- Core Main stat » x% Ultimate Weapon Damage Effects » Ultimate Weapons Upgrades
- Fixed performance issues that was being caused by bounce shot
- Increased limit of Def% from 90% to 98%
- Fixed Ranged attack not charging Berserk
- v0.28 • v0.27 • v0.26 • v0.25 • v0.24 • v0.23 • v0.22 • v0.21 • v0.20 • v0.19 • v0.18 • v0.17 • v0.16 • v0.15 • v0.14 • v0.13 • v0.12 • v0.11 • v0.10 • v0.9 • v0.8 • v0.7 • v0.6 • v0.5 • v0.4 • v0.3 • v0.2