Version 0.6 focused heavily on rebalancing defensive strategies, buffing health scaling, regen, and absolute defense while nerfing lifesteal, which had become overpowered. Waves past roughly 60 now scale harder to keep rounds from dragging past an hour, and enemies deal ramping damage on consecutive hits. Android players got cloud saves and back button support, alongside iOS and tablet UI improvements. Smart missiles were improved with better range adaptation and higher missile counts, plus various bug fixes and tournament tweaks.
Patch V0.6
Last verified 2026-07-29
More from the hub
Tower Advisor
Personalized UW & lab advice
Run Tracker
Log every run, see what actually changed
Tower News
Every creator upload + Reddit, live
Relic Tier List
Every event relic rated. Is the pass worth it?
Tier List Maker
Rank cards, UWs, labs & more, then export and share
Community Guides
Strategy written by other players, in their own words
Resources
Every Discord, tool & creator
Glossary
eHP, GT sync & every term explained
Question Radar
What the community asks right now
Creator Pulse
The weekly Tower YouTube overview
Giveaway Helper
Comments in, entrants deduped, duel or race picks the winner
Clip Studio
Turn streams into vertical clips, built for creators