Flame Bot is one of the bots you can unlock in The Tower: Idle Tower Defense. When it activates, it burns enemies in an area around the bot, dealing a tick of burn damage every second and weakening the damage those enemies deal back to you.
Description
Flame Bot damages enemies in an area around the bot. Anything it hits is set on fire, taking burn damage over time while the effect lasts.
Unlocking/Upgrading
Like all bots, Flame Bot is bought and upgraded through the Event Shop menu. The medals needed to unlock it depend on how many other bots you have already purchased. Each of its four upgrades starts at a base cost of 100 medals, rising by 40 medals per level. Flame Bot deals burn damage, applying one tick of damage equal to its bot damage each second.
Damage Reduction
Burned enemies deal less damage to you. This upgrade starts at 20% damage reduction and has 25 levels, adding 3% per level.
Cooldown
Cooldown controls the time between Flame Bot's activations. It begins at 75 seconds and has 15 levels, each shaving off 3 seconds.
Damage
This upgrade raises the damage Flame Bot deals when it activates. The calculation factors in your crit and super crit chance and multiplier, following the same damage formula used for Ultimate Weapons. The multiplier starts at x50 tower damage and has 30 levels, increasing by +8x per level.
Range
Range sets how far the bot's effect reaches while active, and it is amplified by your tower range. It starts at 30m and has 15 levels, adding 4m per level.
Cost
The cost table below lists the medal cost for each upgrade level of Flame Bot's four upgrades.
| Level | Cost | Damage Reduction | Cooldown | Damage | Range |
|---|---|---|---|---|---|
| 1 | 100 | 23% | 72 | 58x | 34m |
| 2 | 140 | 26% | 69 | 66x | 38m |
| 3 | 180 | 29% | 66 | 74x | 42m |
| 4 | 220 | 32% | 63 | 82x | 46m |
| 5 | 260 | 35% | 60 | 90x | 50m |
| 6 | 300 | 38% | 57 | 98x | 54m |
| 7 | 340 | 41% | 54 | 106x | 58m |
| 8 | 380 | 44% | 51 | 114x | 62m |
| 9 | 420 | 47% | 48 | 122x | 66m |
| 10 | 460 | 50% | 45 | 130x | 70m |
Labs — Flame Bot Cooldown
This lab is unlocked through Milestones at tier 5 wave 60. Each level reduces Flame Bot's cooldown by 1 second, and with 25 levels you can cut a total of 25 seconds off the cooldown. The lab table below shows the cost per level.
| Level | Time | Cost | Value |
|---|---|---|---|
| 1 | 1d 14h 53m | 30.00M | -1 |
| 2 | 1d 23h 14m | 60.05M | -2 |
| 3 | 2d 7h 47m | 91.60M | -3 |
| 4 | 2d 16h 54m | 132.15M | -4 |
| 5 | 3d 3h 4m | 201.20M | -5 |
| 6 | 3d 14h 56m | 336.25M | -6 |
| 7 | 4d 5h 11m | 598.80M | -7 |
| 8 | 4d 22h 39m | 1.08B | -8 |
| 9 | 5d 20h 13m | 1.91B | -9 |
| 10 | 6d 22h 51m | 3.25B | -10 |
Labs — Flame Bot - Burn Stack
This lab is unlocked through Milestones at tier 10 wave 50. It lets repeated Flame Bot hits on the same enemy stack the burn effect, making the burn tick faster. At 2 stacks the enemy takes damage every 0.5 seconds, or 2 ticks per second. The lab has 5 levels, each adding 1 stack per hit, and burn stacks cap at 10. At lab level 1 it takes 10 hits to reach the cap, while at max lab level only 2 hits are needed. The lab table below shows the cost per level.
| Level | Time | Cost | Value |
|---|---|---|---|
| 1 | 45d 15h 0m | 43.00T | 1 |
| 2 | 52d 11h 15m | 64.50T | 2 |
| 3 | 60d 8h 8m | 96.75T | 3 |
| 4 | 69d 9h 21m | 145.13T | 4 |
| 5 | 79d 19h 9m | 217.69T | 5 |