Coins Per Kill Bonus

Last verified 2026-07-29 · 3 data tables

Coins Per Kill (CPK) is a Workshop upgrade that raises the coins you receive every time you destroy an enemy. Because it multiplies with several other coin bonuses, it is one of the core ways to grow your coin income as you progress.

Description

Coins Per Kill increases the coins awarded each time you destroy an enemy. Every kill in a run pays out based on this value, so even small increases add up quickly over thousands of kills per round.

Workshop

You unlock Coins Per Kill in the Workshop for 100 coins, buying it with Coins/Wave once you have purchased Cash Bonus and Cash Per Wave. It starts at a base value of x1.00 and has 149 levels, each adding 0.01 to the multiplier, up to a maximum of x2.49.

The multiplier stacks multiplicatively with every other bonus that boosts coins from kills, such as the Tier Bonus, Skin Bonus, Golden Bot and Golden Tower. None of these change the coin/kill figure shown in game. The All Coin perk is the exception — it does raise the displayed Coin/Kill value.

Formula

The full calculation is: Coins/Kill = (Workshop × CPK lab + CPK mod effect) × (1 + coin bonus enhancement) × (1 + coin bonus perk base of 0.15 × perk quantity) × (trade-off perk of 1.8 × (1 + trade-off lab)).

Work through the formula without rounding at any step, since rounding will make your result differ from the in-game display. Note that the enhancement is counted twice overall — once in the tier bonus and once in CPK itself. If you have not unlocked the trade-off perk, use 1 in place of that term.

Cost

The cost table below lists what you pay per level for this upgrade in the Workshop.

LevelValueCostTotal Cost
11.01x50.0050.00
101.10x838.003.52K
201.20x3.58K25.08K
301.30x8.84K87.54K
401.40x17.02K218.37K
501.50x28.41K448.41K
601.60x44.56K822.11K
701.70x63.66K1.37M
801.80x91.10K2.15M
901.90x119.75K3.22M

Coin Bonus

Coin Bonus is an enhancement that unlocks after you have spent 50 billion coins on Utility enhancements. Unlocking it raises the Coin Bonus multiplier by x1, and each further level adds 0.01x, up to a maximum level of 200 for a 3x bonus.

This enhancement feeds into both the tier bonus and Coins/Kill, so its overall benefit is effectively squared. The level costs are shown in the table below.

LevelValueCoinsTotal Coins
11.01x5.00B5.00B
21.02x6.25B11.25B
31.03x12.46B23.71B
41.04x27.42B51.14B
51.05x54.50B105.64B
61.06x96.85B202.49B
71.07x157.45B359.94B
81.08x239.17B599.11B
91.09x344.79B943.90B
101.10x477.01B1.42T

Coins/Kill Bonus

Coins/Kill Bonus is a lab upgrade unlocked through Milestones at tier 1, wave 30. It has 99 levels, and each level increases the increments of the Workshop levels while also raising the maximum value the Workshop upgrade can reach. See the table below for the per-level details.

LevelTimeCostValue
10d  0h  0m301.02
20d  0h  6m711.04
30d  0h 16m1781.06
40d  0h 31m3981.08
50d  0h 52m7821.10
60d  1h 20m1,3501.12
70d  1h 56m2,1301.14
80d  2h 39m3,1801.16
90d  3h 31m4,5201.18
100d  4h 32m6,1801.20

Related pages

Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2026-04-06). Something out of date? Tell us in the Discord.

More from the hub