Range

Last verified 2026-07-29 · 2 data tables

Range controls how far your tower can shoot. It also sets the distance from which ranged enemies can hit you, so it shapes both your offence and your exposure to return fire.

Description

Range increases the distance at which your tower can fire projectiles. It also determines the firing distance of enemies that deal ranged damage, so raising it affects how far away those enemies can engage you as well.

Workshop

Range is unlocked in the workshop for 50 coins once you have Critical Factor. It starts at 30m and has 79 levels, with each level adding 0.5m. Fully upgraded, the workshop alone brings your range to a maximum of 69.5m.

Cost

The cost table below lists the price of each workshop level for Range.

LevelValueCostTotal Cost
130.50M50.000.00
231.00M78.00128.00
331.50M114.00242.00
432.00M160.00402.00
532.50M217.00619.00
633.00M285.00904.00
733.50M366.001.27K
834.00M461.001.73K
934.50M569.002.30K
1035.00M691.002.99K

Cards

The Range card boosts the range workshop value. Its effect multiplies with the range lab, so the two stack multiplicatively rather than additively.

Range

The Range lab is unlocked through Milestones at tier 2 wave 30. It has 80 levels, and each level raises both the increment granted per workshop level and the maximum workshop value. On the lab screen, an adjuster lets you pick any level up to your researched maximum while you are outside a round. The level table below shows the values at each lab level.

LevelTimeCostValue
10d  0h  0m301.02
20d  0h  6m711.04
30d  0h 16m1781.06
40d  0h 31m3981.08
50d  0h 52m7721.10
60d  1h 20m1,3401.12
70d  1h 56m2,1201.14
80d  2h 39m3,1701.16
90d  3h 31m4,5101.18
100d  4h 32m6,1701.20

Related pages

Written for Tower Hub. Numbers and mechanics were cross-checked against our decoded save data and the community's Fandom wiki (community page last edited 2025-10-16). Something out of date? Tell us in the Discord.

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