Range controls how far your tower can shoot. It also sets the distance from which ranged enemies can hit you, so it shapes both your offence and your exposure to return fire.
Description
Range increases the distance at which your tower can fire projectiles. It also determines the firing distance of enemies that deal ranged damage, so raising it affects how far away those enemies can engage you as well.
Workshop
Range is unlocked in the workshop for 50 coins once you have Critical Factor. It starts at 30m and has 79 levels, with each level adding 0.5m. Fully upgraded, the workshop alone brings your range to a maximum of 69.5m.
Cost
The cost table below lists the price of each workshop level for Range.
| Level | Value | Cost | Total Cost |
|---|---|---|---|
| 1 | 30.50M | 50.00 | 0.00 |
| 2 | 31.00M | 78.00 | 128.00 |
| 3 | 31.50M | 114.00 | 242.00 |
| 4 | 32.00M | 160.00 | 402.00 |
| 5 | 32.50M | 217.00 | 619.00 |
| 6 | 33.00M | 285.00 | 904.00 |
| 7 | 33.50M | 366.00 | 1.27K |
| 8 | 34.00M | 461.00 | 1.73K |
| 9 | 34.50M | 569.00 | 2.30K |
| 10 | 35.00M | 691.00 | 2.99K |
Cards
The Range card boosts the range workshop value. Its effect multiplies with the range lab, so the two stack multiplicatively rather than additively.
Range
The Range lab is unlocked through Milestones at tier 2 wave 30. It has 80 levels, and each level raises both the increment granted per workshop level and the maximum workshop value. On the lab screen, an adjuster lets you pick any level up to your researched maximum while you are outside a round. The level table below shows the values at each lab level.
| Level | Time | Cost | Value |
|---|---|---|---|
| 1 | 0d 0h 0m | 30 | 1.02 |
| 2 | 0d 0h 6m | 71 | 1.04 |
| 3 | 0d 0h 16m | 178 | 1.06 |
| 4 | 0d 0h 31m | 398 | 1.08 |
| 5 | 0d 0h 52m | 772 | 1.10 |
| 6 | 0d 1h 20m | 1,340 | 1.12 |
| 7 | 0d 1h 56m | 2,120 | 1.14 |
| 8 | 0d 2h 39m | 3,170 | 1.16 |
| 9 | 0d 3h 31m | 4,510 | 1.18 |
| 10 | 0d 4h 32m | 6,170 | 1.20 |